Convergence = Computer Science + Entertainment + Brain Science

There are three trends driving convergence of entertainment of computer science and entertainment. The first is the customers’ expectation is that content will follow the customer across multiple devices. The second is creators, the people and companies who produce the content, are becoming a much broader group. And the third is the canvas, as the underlying technology being used for the creation of the entertainment experience, is broadening the interactions consumers can have with content.

The "Second Brain"

There was an intriguing article in Scientific American last week called “Think Twice: How the Gut’s ‘Second Brain’ Influences Mood and Well-Being.” Although I work at a neuroscience company, I was unfamiliar with the “second brain.” It turns out it’s a mass of tissue in our intestines that shares many qualities with our brains–millions of…

Oxytocin and Autism

Science magazine is reporting on a new study that found that oxytocin, the so-called “trust hormone”, may be beneficial in dealing with the symptoms of autism. In two small studies conducted in Toronto, researchers administered oxytocin inhalers to children with autism and Asperger’s syndrome. Following the oxytocin dose, the children, who previously had difficulty interacting…